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The Wild Releases ‘Tours’ to Facilitate Collaborative Presentations in VR/AR

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The Wild Releases ‘Tours’ to Facilitate Collaborative Presentations in VR/AR

Portland, OR – December 15, 2020 – Today, VR/AR collaboration software company The Wild announced their biggest release to date, ‘Tours’, to turn creative visions into a shared experience in a collaborative virtual workspace.

Tours in The Wild is a compelling new immersive presentation feature to help architecture, design, and enterprise teams frame focused stories through their design spaces. Tours helps prompt meaningful conversation and present smarter to clients and collaborators by guiding them through precise views of the project before it’s built.

"One of our greatest challenges is to cut through the distractions that surround us and create a focused and compelling expression of our ideas," says Gabe Paez, Founder & CEO of TheWild. “Tours in The Wild empowers you to craft a story that will focus everyone on your desired framing. You can set the terms of the discussion and create your most powerful pitch."

In a time when most people are working remotely, a guided Tour in The Wild allows everyone to experience the perfect view of your most important ideas from anywhere in the world—whether from a different office or working from home.

Collaborating in virtual and augmented reality helps teams make better decisions and go from design to production more efficiently—without the need for in-person meetings. The Wild provides teams with remote access to an immersive virtual workspace where they can easily connect and experience spatial ideas with each other. Teams can meet virtually from anywhere to evaluate designs, catch errors, and provide spatial context for colleagues and stakeholders.

“The Wild is simply the future of creating, sharing, and collaborating in VR, notes Erik Falat, Principal Designer at Ziba Design. “It fits seamlessly into our existing workflow, elevates our experience concepts, and empowers the team and client throughout the entire design journey.”

Paez adds, “Whether you are trying to sell a new contract, guide a brainstorm, or get sign-off on your design, it is crucial to frame the conversation at every moment so that every participant remains on track and focused.”

Companies using The Wild include adidas, Verizon, Interior Architects, Leo A Daly, KPF, SAS International, PAE Engineers, Zoom+Care, Scala, ProgressiveAE, Kohlbecker, O’Brien & Co., Bora Architects, The University of South Australia, and Flansburgh Architects.

About The Wild

The Wild, an immersive collaboration platform, uses virtual and augmented reality to enable architecture, design, and enterprise teams to work across distance, and to review and experience their work together, immersed in a shared virtual space. Collaborators can join from any device including desktop (macOS & Windows), virtual reality (HTC Vive, OculusQuest or Rift, & Windows Mixed Reality), and augmented reality (iOS), making real-time collaboration easy and accessible from anywhere. The Wild aims to provide remote collaboration to teams by connecting people and their ideas from anywhere they work. For more information, visit thewild.com.

Contact:

Clay Walsh, Marketing & Communications Director, The Wild+1 (503) 462-4624
clay@thewild.com

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